I'm Xavier Ho. Jump to Glide is my online home. Welcome.

I publish in network visualisation and games studies, and conduct research in roguelike games and participants at game jams at Design Lab, the University of Sydney.

My day job as a Software Crafter focuses on high-impact, real-time data visualisationdata-driven engineering, and design. My recent project with CSIRO's TraNSIT was recommended by the Office of Northern Australia, and my team won the Australian Government’s Agricultural Competitiveness White Paper. I am currently working at Data61.

I participate in numerous public speaking events with over 50 public talks, including 2 invited seminars at UNSW and Monash University

You can usually find me on Twitter (@Xavier_Ho), Github (@Spaxe), and reach me by email <>.

Public Speaking

I value the community above my day job. If you have an event that would like me to speak at, just email me, and tell me about your event. Some of my past talks include:

"Visible Science" @ Monash University 

"Messy Sensor Data: A Programmer's Cleaning Guide" @ PyCon Australia


Evoking Inspiration for Game Jam Ideas
Xavier Ho
2nd International Conference on Game Jams, Hackathons, and Game Creation Events, San Francisco, 2017 | Full Paper | Citation

Systematic Analysis of Inland Water Quality Using Datacube Concepts
Janet Anstee, Tim Malthus, Hannelie Botha, Eric Lehmann, Xavier Ho, Klaus Joehnk, Nagur Cherukuru, Arnold Dekker
World Lakes Conference, Bali, Indonesia, 2016 | Abstract | Citation

The Enlightened Jammer: Intrinsic Drives for Game Jam Participations
Xavier Ho
DiGRA Australia National Conference, Melbourne, 2016 | Full Paper | Citation

Finding Design Influence within Roguelike Games
Xavier Ho, Martin Tomitsch, Tomasz Bednarz
International Conference on Meaningful Play, East Lansing, 2016 | Website | Full Paper | Citation

Tapping into the Gaming Community for Roguelikes
Xavier Ho
DiGRA Australia Queensland Symposium, Brisbane, 2016 | Extended Abstract | Citation

Smoke and Fire: Air Pollution Visualisation in Australia
Xavier Ho, Martin Cope
eResearch Australasia, Melbourne, 2016 | Website | Extended Abstract | Citation

Conceptualising Inspiration Networks in Game Design
Xavier Ho, Martin Tomitsch, Tomasz Bednarz
Transactions of the Digital Games Research Association 2(1), 2015 | Full Paper | Citation

Art and Chartjunk: a Guide for NEUVis (Invited Journal Submission)
Phillip Gough, Kate Dunn, Tomasz Bednarz, Xavier Ho
International Journal of Software Informatics, 9(1), 2015 | Full Paper | Citation

Art and Chartjunk: a Guide for NEUVis
Phillip Gough, Xavier Ho, Kate Dunn, Tomasz Bednarz
7th Intl. Symposium on Visual Info. Comm. and Interaction, Sydney, 2014 | Full Paper | Citation

Game Design Inspiration in Global Game Jam
Xavier Ho, Martin Tomitsch, Tomasz Bednarz
DiGRA Australia Symposium, Melbourne, 2014 | Extended Abstract | Citation

Get in touch

I am available for giving technical talks, consulting in data-driven projects, and collaboration on real-time visualisation work. You can reach me by email.